Some facts that might help us when we meet with the clients in a few weeks.
- Over 70% of those who connect to the internet, are using some kind of mobile enabled device (SRI Services)
- There will be 5.8 billion mobile subscribers worldwide by 2013 (Portio Research)
- Most people that perform local searches and access local related directories are using mobile devices
- Over 20 million mobile users per month are accessing local business directories and review sites (SRI Services)
- Smartphone sales have the strongest growth of mobile devices (Gartner)
- Mobile data is projected to swell and web use will be greater than voice by 2012 (Pyramid Research)
- Mobile data traffic overall is expected to grow 18-fold by 2016 (Cisco)
HEY GUYS THIS IS WHAT I AM THINKING OF DOING FOR THE KIDS APP SECTION OF THE MUSEUM. ANY FEEDBACK WOULD BE APPRECIATED 🙂
Storyline: Meredith the snake just moved from Australia to Auckland Zoo. She needs help getting familiar with her new home and the other animals.
How it works: The kids will go around scanning QR Codes that are at each enclosure. By doing this they unlock some information about the animals in that particular enclosure, name, age, date of birth, favorite food, etc. This information is really what Meredith needs but in return the kids get either get a puzzle or a coloring in page, which they have to complete in order to gain points. With the points earned, kids are able to use them to purchase locked items that they can add to their own virtual zoo, which they can name anything they want, and maintain. (Farmvielle concept).
I chose a snake because I thought it would be different, and that is one of the ‘popular’ animals that is not found at the Auckland Zoo. After some consideration however I thought maybe a snake is not the best animal to use, this is where I need the feedback. Is a snake an appropriate animal to use as my main character for the app?
The style is going to be all illustrations, inspired by the Taronga zoo app.
Meredith (click here to view the pdf of Meredith)
intro story (click here to view a pdf of my story board so far.)
The process of sketching out an application’s user interface is wonderfully exhilarating. It gives you a chance to peek into how your creation will look and feel without the restriction of finer-detail elements. It can also pave the way for an easier development cycle when you understand what needs to be programmed.
Here is the map of Motat as requested.
One of the things we need to clearly understand in order for our app to work is Visual Hierarchy in relation to information. This could be done by looking at the way Graphic Designers use hierarchy when combining image and text.
Sue gave me a PDF that’s worth looking at in order to clearly understand this topic.
Stumbled across this post while I was browsing the world wide web, and I reckon it has the potential to give us some much needed inspiration for our interface designs. We could easily incorporate some of the features from both the Microsoft and Apple versions, into our own app.
Hope this inspires you as much as it did me.
The good guys from Smashing Magazine put together this great article on choosing the right typeface for the right job. Its a bit of a read, but well worth it. The great thing about this article is that it relates to any age group. They provide a set of principles, that if followed correctly, you will have the right typeface for your intended design.
In the article things like legibility, readability, design intent, aesthetics and mood are covered.
CHECK IT OUT!
Hey guys found a really cool infographic about UX Jobs. This is information is based on results from the U.S but it is still quite interesting to read about what could possibly become our careers in the near future. The part I found the most interesting was the last part which talks about the tools of the trade. This section has the potential of helping us at the moment, as it has a list of programs we can use to carry out research, design work and prototyping. Looking at all these different programs and testing them will really bring our exploration and analysis marks up an most importantly give us the most effective tool to be enable us to deliver an app that is most suited to our audience.
Check the link out. There are other infographs on the site as well that relate to UX design.
Guide to UX careers: Tools of the trade
Hey guys a few weeks ago I joined the UX meeting group for Auckland and just found out they have meetings every so often. Not sure exactly what they talk about and how it would benefit us yet. They are having a meeting on the 24th of May, and think its a good idea for us to go check it out. Its a great way for us to network anyway. Check out their website and let me know if any of you are keen to check it out.
Been doing a little research on infographics. Found a lot that I really like on a website called designlov. http://designlov.com. The main thing I like about the infographs on the site is that they are simple and easy to understand. I looked at other graphs on other sites and they are quite difficult to read, as there is too much information on the pages. In our case I think its a good idea to keep our graphs as minimal as possible, but at the same time making sure the graph is communicating what we want it to communicate. Below are some of my favorite graphs. I plan to try out my own graphs using some of the facts we collected earlier.
Infographic of Infographics
Sue also gave me a few links to other good examples. These are a lot different from the ones above, but still quite a good reference.